Development goal:
Development of creative media skills, participation and dialog among youth for making a positive impact in society.
Development of creative media skills, participation and dialog among youth for making a positive impact in society.
Project objectives:
To train youth in creative digital media creation to increase employment potential and to enable creative expression and dialog for making positive impact in their communities.
To train youth in creative digital media creation to increase employment potential and to enable creative expression and dialog for making positive impact in their communities.
Project Activities:
- The
project shall produce an interactive e curriculum for learning digital
media creation and civics based on national curriculum. School teachers,
Experts of National Institute of Education shall involve in authoring and
review of the training curriculum.
- A
training of trainer (TOT) program conducted to train 40 civic media
educators to help train students in schools and telecentres.
- 25
young people and 5 teachers shall be in civic media creation in each
community.
- Local
Governance Awareness Tour shall be taken by youth and teachers.
- The
40 communities shall take part in a civic media competition.
- The
winning youth media shall be exhibited online and at 10 regional
exhibitions.
- The
participants and best youth media created shall be awarded certificates
and prizes.
Project Locations:
- The
project shall be implemented in 40 communities through Schools and Nenasala
Telecentres. The selected locations shall have computer lab with internet accessible
to students and teachers after school hours. The project implemented as an
extracurricular activity. Each school/Telecentre shall select 25 youth, 5
teachers and one civic media trainer to be trained. Each teacher and 5 youth shall create a media
project for the civic media competition facilitated by civic media trainer.
The students and teachers selected shall have ICT literacy. The key age
group targeted is 14-18. Each student selected need to have parental
permission for participation in the project.
Training:
The project shall conduct series of local seminars and workshops. TOT program shall include regional residential workshops. Their goal is to help students and teachers to complete media projects. The C & G national curriculum shall be used as guide for civic awareness. The youth shall take part in a local governance awareness tour. E learning shall be used to enhance TOT and youth training.
The course content covers - Civic
Awareness, Expression and Dialog
- Internet
Skills
- Digital
Photography
- Graphics
and Image Editing
- Script
Writing
- Video
Production
- Video
Editing
- Audio
Production
- Media
Law & Ethics
- Exhibition
and Promotion
The training course shall be based on Adobe Youth Voices (AYV) "create with purpose" model. AYV is a worldwide philanthropic program done by Adobe Foundation, USA. AYV program is aimed at empowering of young people to create digital media for expression and dialog for making positive impact in their communities. AYV provides Adobe Software Free for young people and educators. Adobe Photoshop is specified in Secondary school ICT curriculum, hence benefit schools and telecentres.
Monitoring
& Evaluation:
A needs assessment carried out at the beginning of the project to establish base data and shared with stakeholders. The regional partners implementing the project in local communities shall keep training logs and activity records. The M & E data collected by project team shall evaluate project outcomes and impact to produce a case study at the end of the project.
A needs assessment carried out at the beginning of the project to establish base data and shared with stakeholders. The regional partners implementing the project in local communities shall keep training logs and activity records. The M & E data collected by project team shall evaluate project outcomes and impact to produce a case study at the end of the project.
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